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NOD 开局战术
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Welcome to Nod Build Orders. In this guide, you will find many different build orders constructed to help guide you through your conquest with Nod. Each Build Order is given a general title (description) along with a RISK assessment rating to help you decide on what Build Order you're going to execute at the start of the game. The title is generally the name of the game that you're trying to go for and the risk assessment rating helps let you know how "risky" a certain strat is. These strats are generally high-budget and involve a great deal of starting resources to execute. Be extra careful on high risk strats. Remember, it is up to YOU to make these BO's work. Keep a clear head on what match-up it is and what map you're playing on.




Strategy: Nod Shadow Strike.
Description: Fast Shadow Teams for early base harassment.
Risk Assessment: HIGH

- Build Power Plant.
- Build Hand of Nod, que an Saboteur to capture the nearest Tiberium Spike. Build another Infantry-unit to scout.
- Build Secret Shrine.
- After Secret Shrine is built, deploy your Veteran Shadow Team (support power) into enemy territory. If he has an Surveyor at his expansion, destroy it. If he has 1 Power Plant at his main, take it out. If he's building anything (structures or units) without power, the build time will be significantly increased (buying you more time).
- Build Refinery, place it down facing the nearest Tiberium Field.
- Build 2nd Refinery on your main field and immediately sell it.
- Build Power Plant.
- Build a War Factory and produce Scorpians.
- Que Emissary and set rally to your nearest Expansion Field.
- Expand from there.


Strategy: Nod Economy Boom with Venoms.
Description: Economy build with the Crane + Fast expand + Venoms.
Risk Assessment: HIGH

- Que Emissary and set rally to your nearest Expansion Field.
- Build Crane.
- MCV builds Power Plant, Crane builds Refinery, or vice versa.
- Place down the finished Power Plant and que another Refinery.
- Place the finished Refinery on your main field and que another Refinery.
- Deploy Emissary near your Expansion Field and wait for it to deploy.
- Place down the 2nd finished Refinery on your main field and sell it immediately. Que Operations Center.
- Place down the 3rd finished Refinery on your Expansion Field. Sell the Emissary, que another Refinery.
- Put down the Operations Center and make an Air Tower.
- Start producing mass Venoms.
- Put down your 4th Refinery on your Expansion Field and sell it for the extra Harvester.
- Put down a War Factory and make Scorpians for ground support.


Strategy: Nod Tank Rush.
Description: Fastest possible BO for early game, tank-based harassers.
Risk Assessment: MEDIUM

- Build Refinery, place it down facing the nearest Tiberium Field.
- Build Power Plant.
- Build War Factory, que Scorpians, Raider Buggies or Attack Bikes. Raider for Anti-Engineer, Scorpians or Bikes for Harvesters.
- Build Power Plant.
- Build 2nd Refinery on your main field and immediately sell it.
- Unpack MCV, move to Expansion Field.
- Build another Refinery.
- Build 2nd War Factory, produce Scorpians from both War Factories. Overpower your enemy.


Strategy: Nod Fast Economy with Barracks.
Description: Going for fast Tib Spike capture along with fast Expansion.
Risk Assessment: MEDIUM

- Que Emissary and set rally to your nearest Expansion Field.
- Build Power Plant.
- Build Hand of Nod, que an Saboteur to capture the nearest Tiberium Spike.
- Build a Refinery on your main field.
- Deploy Emissary near your Expansion Field and wait for it to deploy.
- Build 2nd Refinery on your main field and immediately sell it.
- Build a War Factory and produce Scorpians.
- Build 3rd Refinery on your Expansion Field and sell the Emissary.
- Build a Power Plant.


Strategy: Nod Economy Boom with Crane.
Description: Massive economy build with Crane + Fast expand.
Risk Assessment: MEDIUM

- Que Emissary and set rally to your nearest Expansion Field.
- Build Crane.
- MCV builds Power Plant, Crane builds Refinery, or vice versa.
- Place down the finished Power Plant and que another Refinery.
- Place the finished Refinery on your main field and que another Refinery.
- Deploy Emissary near your Expansion Field and wait for it to deploy.
- Place down the 2nd finished Refinery on your main field and sell it immediately. Que War Factory.
- Place down the 3rd finished Refinery on your Expansion Field. Sell the Emissary, que another Refinery.
- Put down the War Factory and build Scorpian Tanks.
- Put down your 4th Refinery on your Expansion Field and sell it for the extra Harvester.
- Put down another War Factory and continue from there.


Strategy: Nod Tank build with Crane.
Description: No early expansions, slight delayed tank, better economy than rush.
Risk Assessment: LOW

- Build Crane.
- MCV builds Power Plant, Crane builds Refinery, or vice versa.
- Place down the finished Power Plant and que another Refinery.
- Place the finished Refinery on your main field and que War Factory.
- Place down the 2nd finished Refinery on your main field and sell it immediately. Que Refinery.
- Put down the War Factory and build some Tanks.
- Build a Power Plant.
- Unpack MCV to nearest Expansion Field and build another Refinery.
- Place down the 3rd finished Refinery on your main field, DONT SELL IT.
- Build another War Factory and build more Tanks.

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处理 SSI 文件时出错
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